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This book is the definitive reference manual for mental ray version 2.0 and 2.1. It starts with a brief overview over the features of mental ray and continues with the specifications of the mental ray scene description language and the mental ray shader interface. All material is presented in reference form, organized by grammar elements and C function call, rather than by feature set. It is for translator writers and shader writers who are familiar with the C and C++ programming languages. Reihentext These handbooks provide concise and up-to-date general and technical information about the commercially available rendering software mental ray. They address the needs of professional and non-professional users of the software as well as of software developers who intend to integrate the stand-alone version of mental ray or the mental ray component software into applications that require interactive photorealistic and high image qualitiy programmable rendering. I n addition, the books provide comprehensive information to students and researchers in computer graphics. mental ray is a valuable tool for teaching and demonstrating the fundamental concepts of photorealistic and programmable rendering as well as a benchmark and catalyst for furtherresearch.