Focus on 3d Models (Game Development) (PAP/COM)

Focus on 3d Models (Game Development) (PAP/COM)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 200 p.
  • 言語 ENG
  • 商品コード 9781592000333
  • DDC分類 006.6

Full Description


The book is a reference for developers using 3D models. Instead of simply showing a spec sheet, the book delves into the loading and rendering techniques of 3D models. The text is as API and platform independent as possible, so users of Direct3D, OpenGL, etc. will be able to interpret and use the information provided in the book.

Contents

1. Reviewing Matrices and Vectors 2. Introduction to Quaternions 3. Quake IIs MD2 Models 4. Loading OBJ Files 5. An Introduction to Skeletal Animation 6. MilkShape 3D 7. The 3ds Models 8. MDL, The Legendary Half-Life Format 9. Enter the Quake : Quake IIIs MD3 Format 10. Tips, Tricks, and Methods Appendices: A: Common 3D Model Formats B: STL Vector Primer C: Going Above and Beyond