Fundamentals of Wearable Computers and Augmented Reality

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Fundamentals of Wearable Computers and Augmented Reality

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 814 p.
  • 言語 ENG
  • 商品コード 9780805829020
  • DDC分類 004

Full Description

Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science, engineering, and human interface design. This book presents concepts related to the use and underlying technologies of augmented reality and wearable computer systems. There are many application areas for this technology, such as medicine, manufacturing, training, and recreation. Wearable computers will allow a much closer association of information with the user than is possible with traditional desktop computers.

This book addresses an important aspect of wearable computers and augmented reality, either from the conceptual or from an application framework. Given the wide coverage of topics on issues related to the display of computer-generated images in the environment, this book can be used as a text for computer science, computer engineering, and interface design courses.

Contents

Contents: Preface. Part I: Introduction.W. Barfield, T. Caudell, Basic Concepts in Wearable Computers and Augmented Reality. R.T. Azuma, Augmented Reality: Approaches and Technical Challenges. Part II: Technology.J.P. Rolland, L.D. Davis, Y. Baillot, A Survey of Tracking Technologies for Virtual Environments. J.P. Rolland, H. Fuchs, Optical Versus Video See-Through Head-Mounted Displays. J. Vallino, K.N. Kutulakos, Augmenting Reality Using Affine Object Representations. R.L. Holloway, Registration Error Analysis for Augmented Reality Systems. S. Mann, Mathematical Theory for Mediated Reality and WearCam-Based Augmented Reality. Part III: Augmented Reality.S.R. Ellis, B.M. Menges, Studies of the Localization of Virtual Objects in the Near Visual Field. S. Mann, Fundamental Issues in Mediated Reality, WearComp, and Camera-Based Augmented Reality. U. Neumann, STAR: Tracking for Object-Centric Augmented Reality. J. Rekimoto, NaviCam: A Palmtop Device Approach to Augmented Reality. G. Klinker, D. Stricker, D. Reiners, Augmented Reality for Exterior Construction Applications. J.M. Loomis, R.G. Golledge, R.L. Klatzky, GPS-Based Navigation Systems for the Visually Impaired. D. Mizell, Boeing's Wire Bundle Assembly Project. Part IV: Wearable Computers.W. Barfield, S. Mann, K. Baird, F. Gemperle, C. Kasabach, J. Stivoric, M. Bauer, R. Martin, G. Cho, Computational Clothing and Accessories. B. Schiele, T. Starner, B. Rhodes, B. Clarkson, A. Pentland, Situation Aware Computing With Wearable Computers. M. Billinghurst, E. Miller, S. Weghorst, Collaboration With Wearable Computers. H.Z. Tan, A. Pentland, Tactual Displays for Sensory Substitution and Wearable Computers. S. Mann, From "Painting With Lightvectors" to "Painting With Looks": Photographic/Videographic Applications of WearComp-Based Augmented/Mediated Reality. C.C. Tappert, A.S. Ruocco, K.A. Langdorf, F.J. Mabry, K.J. Heineman, T.A. Brick, D.M. Cross, S.V. Pellissier, R.C. Kaste, Military Applications of Wearable Computers and Augmented Reality. R.M. Satava, S.B. Jones, Medical Applications for Wearable Computing. L. Bass, D. Siewiorek, M. Bauer, R. Casciola, C. Kasabach, R. Martin, J. Siegel, A. Smailagic, J. Stivoric, Constructing Wearable Computers for Maintenance Applications. W. Barfield, K. Baird, J. Skewchuk, G. Ioannou, Applications of Wearable Computers and Augmented Reality to Manufacturing. R. LaRowe, C. Elliott, Computer Networks for Wearable Computing. D. Holland, D.J. Roberson, W. Barfield, Computing Under the Skin.