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Full Description
Publisher's Noteguaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Create game worlds with professional techniques and insights offered by one of the gaming industry giants, Tom Meigs, who has worked at THQ, Sony, and DisneyBuild games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.
Contents
1Texturing, Particles, Effects, and Audio 4: Actors, Props, Items, and Camera Details 5: Design by Genre 6: Scripting Action Events 7: Quality Assurance and Play-Test Feedback 8: Design Considerations for Massively Multiplayer Online Games 9: Cell Phones and Wireless Gaming 10: Getting Started in Game Development 11: Game Development Career Choices A: Reference Information B: Tools Discussed C: Career Guideline Worksheet D: Quick Topic Summary for Designers E: Ultimate Baseball Online GalleryNER(01): WOW