Java Software Solutions : Foundations of Program Design (6 PAP/CDR)

Java Software Solutions : Foundations of Program Design (6 PAP/CDR)

  • ただいまウェブストアではご注文を受け付けておりません。 ⇒古書を探す
  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 804 p.
  • 言語 ENG
  • 商品コード 9780321532053
  • DDC分類 005.117

Full Description


As the worldwide best seller for introductory programming using the Java programming language, Java Software Solutions is the premiere model of text that teaches a foundation of programming techniques to foster well-designed object-oriented software. Heralded for its integration of small and large realistic examples, the authors' emphasize building solid problem-solving and design skills. The Sixth Edition introduces improvements that make the text a better teaching and learning tool. Revolutionary Video Notes featuring author John Lewis work in conjunction with the text to visually explain challenging topics and in-text Programming Projects. New vignettes explaining real-world software failures emphasize why good design is important, and novel section-level exercises let students check their comprehension before moving on.

Contents

Chapter 1. Introduction Computer Processing Hardware Components Networks The Java Programming Language Program Development Object-Oriented Programming Chapter 2. Data and Expressions Character Strings Variables and Assignments Primitive Data Types Expressions Data Conversion Interactive Programs Graphics Applets Drawing Shapes Chapter 3. Using Classes and Objects Creating Objects The String Class The Random Class The Math Class Formatting Output Enumerated Types Wrapper Classes Components and Containers Nested Panels Images Chapter 4. Writing Classes Classes and Objects Revisited Anatomy of a Class Encapsulation Anatomy of a Method Constructors Revisited Graphical Objects Graphical User Interfaces Buttons Text Fields Chapter 5. Conditionals and Loops Boolean Expressions The if Statement Comparing Data The switch Statement The while Statement Iterators The do Statement The for Statement Drawing with Loops and Conditionals Determining Event Sources Dialog Boxes More Button Components Chapter 6. Object-Oriented Design Software Development Activities Identifying Classes and Objects Static Class Members Class Relationships Interfaces Enumerated Types Revisited Method Design Method Overloading Testing GUI Design Layout Managers Borders Containment Hierarchies Chapter 7. Arrays Array Elements Declaring and Using Arrays Arrays of Objects Command-Line Arguments Variable Length Parameter Lists Two-Dimensional Arrays The ArrayList Class Polygons and Polylines Mouse Events Key Events Chapter 8. Inheritance Creating Subclasses Overriding Methods Class Hierarchies Visibility Designing for Inheritance The Component Class Hierarchy Extending Adaptor Classes The Timer Class Chapter 9. Polymorphism Late Binding Polymorphism via Inheritance Polymorphism via Interfaces Sorting Searching Designing for Polymorphism Event Processing File Choosers Color Choosers Sliders Chapter 10. Exceptions Exception Handling Uncaught Exceptions The try-catch Statement Exception Propagation The Exception Class Hierarchy I/O Exceptions Tool Tips and Mneumonics Combo Boxes Scroll Panes Split Panes Chapter 11. Recursion Recursive Thinking Recursive Programming Using Recursion Recursion in Graphics Chapter 12. Collections Collections and Data Structures Dynamic Representations Linear Data Structures Non-Linear Data Structures The Java Collections API Appendices Appendix A Glossary Appendix B Number Systems Appendix C The Unicode Character Set Appendix D Java Operators Appendix E Java Modifiers Appendix F Java Coding Guidelines Appendix G Java Applets Appendix H Regular Expressions Appendix I JavaDoc Documentation Generator Appendix J The PaintBox Project Appendix K GUI Events Appendix L Java Syntax Appendix M The Java Class Library Index