コンピュータ構成と設計:ハードウェアとソフトウェアのインターフェース(第5版)<br>Computer Organization and Design : The Hardware/Software Interface (Morgan Kaufmann Series in Computer Architecture and Design) (5TH)

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コンピュータ構成と設計:ハードウェアとソフトウェアのインターフェース(第5版)
Computer Organization and Design : The Hardware/Software Interface (Morgan Kaufmann Series in Computer Architecture and Design) (5TH)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 575 p.
  • 言語 ENG
  • 商品コード 9780124077263
  • DDC分類 004

Full Description


Computer Organization and Design, Fifth Edition, is the latest update to the classic introduction to computer organization. The text now contains new examples and material highlighting the emergence of mobile computing and the cloud. It explores this generational change with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O.Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, Going Faster, used throughout the text to demonstrate extremely effective optimization techniques. There is also a new discussion of the Eight Great Ideas of computer architecture. Parallelism is examined in depth with examples and content highlighting parallel hardware and software topics. The book features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples, along with a full set of updated and improved exercises.This new edition is an ideal resource for professional digital system designers, programmers, application developers, and system software developers. It will also be of interest to undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives.

Contents

1. Computer Abstractions and Technology 2. InstructionsComputer 3. Arithmetic for Computers 4. The Processor 5. Large and Fast: Exploiting Memory Hierarchy 6. Parallel Processors from Client to CloudAPP A Assemblers, Linkers, and the SPIM Simulator APP B The Basics of Logic Design APP C Graphics and Computing GPUs APP D Mapping Control to Hardware; APP E A Survey of RISC Architectures for Desktop, Server, and Embedded Computers

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